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Castles & Crusades Ruleset for Fantasy Grounds VTT All the ideas and discussions
8 votes Vote

Make collapsible/filterable Effects categories.

All Effects have to be in 1 giant list right now - it'd be nice to include categories that could be shown or hidden.

dr_venture, 06.04.2013, 20:39
Idea status: under consideration

Comments

damned, 07.04.2013, 04:26
I cant get almost ANY effects to work at the moment.
Do you have a list of effects supported currently?
dr_venture, 07.04.2013, 09:11
If you mean the automated effects, like taking damage, etc, there are only 2 that I know of: taking damage and healing. I have it detailed in the C&C 3.0 Functional Spec document, I think.
damned, 07.04.2013, 13:57
I would be quite happy with descriptive effects that expire:
Effect Name (eg Bless) Impact (+1 xyz) Duration (10rounds)
Then when the players turn comes round we can see them and manually apply them...
dr_venture, 07.04.2013, 22:16
That's how the Effects system works in the current beta, and I thought that's how it worked in the current released version, too.

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